Tutti frutti game rules12/12/2023 This page on "The Labyrinth" mentions 4 points/tile if you score a road with one or more Inns, one or more Cathedrals and have a meeple or Wainwrights Quarter This is addition, independent from the number of road tiles. A shed/house/tower is worth 1, 2 or 3 points, and a Castle scores +3 points. Little Buildings and Castles give a set amount of bonus points, they score for themselves if a road or city is completed. I don't see why Leipzig should be treated differently, the mechanism is the same, a bonus score per road tile. And +1 per road tile for Cathedrals (with the added rule of the tile counting double if the road loops back on the Cathedral.) And +1 per road tile, or +3 per shield for cities, for Markets of Leipzig. I thought the difference between "core" scoring and bonus points was the counting of tiles (meaning multiplication of points). Which is exactly the same as Markets of Leipzig, +1 point per road tile. And that both give +1 point per road tile. Multiple Inns don't stack (it stays 2 points per tile.)īut when combined with other expansions, online sources tend to agree that Inns and Cathedrals do stack. Inns make a road worth 2 points per tile for a completed road. However I still consider it "core road scoring" since it is exactly the same as Inns, gameplay wise. The German rules literally mention "bonus" points in the rules as well.
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